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ARCANUM

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Magic is real!

In the alternate Earth of ARCANUM, the Great Comet of 1901 came closer to the planet, unleashing a tremendous amount of magical energy, with ley lines erupting all over the world. Things once relegated to the shadows were now thrust into the light. Powers once reserved for those who spent decades mastering even minor abilities, were now manifested by everyday people!

Now, nearly three decades after the Unveiling (as it is called), the Earth of ARCANUM is a very different world. Some use magic to do most everything. Others distrust it and avoid it. Long dormant genes resurfaced, providing new examples of humanity. Some exhibit abilities attributed to supernatural beings in folklore, such as dwarves, elves, and even vampires and lycanthropes!

Of course, in many other ways, history has followed our own world. A great World War was fought in Europe, and Prohibition has caused a rise in organized crime and citywide corruption. In this “Spell Noir” environment, gangsters exchange spell attacks and bullets from Tommy guns, while vampire night club owners make deals with demon-touched mob bosses or hidden, eldritch horrors!

Inside, this setting includes:

  • 9 Archetypes of Human variants (including god-touched, demon-touched, psychic, etc.)
  • 8 Careers suitable for the noir setting
  • 27 Adversaries for the Spell Noir setting
  • New Skills and Talents
  • Psionic disciplines
  • Cantrips (Utility spells commonly used in the setting)
  • Alchemy breakdown
  • Rules for Magic Rituals
  • System for Wealth, Fame, and Infamy for the setting
  • Character Weaknesses (suitable for noir protaganists)
  • Boons & Banes for the setting
  • Equipment (including Weapons and Vehicles)
  • Glossary of noir terms and vocabulary

And much, much more!

NOTE: All Genesys community content requires the use of the Genesys Core Rulebook and either Genesys dice or the Genesys Dice app.

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Reviews (0)
Discussions (3)
Customer avatar
James Q September 09, 2022 10:27 pm UTC
PURCHASER
Hi Chris, I'm looking to run a game in a Noir setting of the early 20th century in the U.S. We've decided to go for a Shadowrun like setting. Do you feel your supplement would complement that setting well?
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Customer avatar
Chris M September 13, 2022 12:59 pm UTC
CREATOR
Absolutely! Especially the vehicles, gear, lingo, etc. sections should be really helpful.
Customer avatar
George B October 14, 2021 4:08 am UTC
PURCHASER
This book has some great ideas but has a number of glaring errors. Examples include Psionic Terminology lacking Pyrokinesys though there is an implement for it. There is reference to a Cantrip Talent but the Talent is not listed. Available XP missing on an archetype. There are others. This books feels rushed.
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Customer avatar
Chris M October 14, 2021 9:19 am UTC
CREATOR
Actually over a year in dev but Im just one guy. Thanks for pointing out those issues of missing info as I always strive to make such updates as things are pointed out. I should have those corrections within the week.
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Customer avatar
George B October 15, 2021 2:46 am UTC
PURCHASER
Also the talent PSYCHIC SAVANT indicates choosing one more spell type but it is unclear whether this is meant to be a non-psychic action or, similar to magic, psychics are intended to have access to either a limited number of actions or a limited number of "categoriesdisciplines" that are defined under "terminology". This is not addressed in talent or the rules for psionics. As written, it appears that psychics can use any action that falls under any of the psionic categories.
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Customer avatar
Chris M October 15, 2021 2:26 pm UTC
CREATOR
On page 27, its clarified that Psychic abilities are just another magical skill. Typically, only the Psychic archetype has access to psychic abilities. However, this talent (Psychic Savant) allows a character to have one particular psychic discipline, (with the GM being the final arbiter of whether or not a desired spell action would be considered to be within that discipline).
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Customer avatar
Chris M October 15, 2021 2:39 pm UTC
CREATOR
George, please make sure you've downloaded the most recent copy. The last update had the Pyrokinesis discipline added. Other edits will be uploaded today. Thanks again.
Customer avatar
thomas G August 12, 2021 5:02 pm UTC
Is this a stand alone book or do you need the Genesys core rulebook as well?
Reply
Customer avatar
Chris M August 12, 2021 5:16 pm UTC
CREATOR
All Community created titles require the Genesys Core rulebook (as we are not permitted to restate the base rules). I'll be sure to add this to the descriptor text.
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76
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File Last Updated:
October 15, 2021
This title was added to our catalog on August 05, 2021.